curtis renkiewicz

Can you make it pop

Heyo

Here's a tiny bit about me. 

I'm a product designer from Chicago. I enjoy working on problem/opportunity discovery, visual design and Framer projects, and I don't take myself too seriously.

Over the last 8 years, I've worked with companies across many industries. Some of these include Vevo, Hireology, and Sears (shop your way). Which has honestly been super valuable.

I'm a lifelong learner, random reader, and mediocre gamer. I'm currently exploring the 🌎 with my partner (and my Macbook).

At the moment we're in Mexico πŸ‡²πŸ‡½

Design should be intentional

I approach problems with a variety of lenses during my process, so that I'm designing with intention. Always thoughtfully considering the impact to the users. There are three values that I live by: compassion, integrity, and humility. And they guide my approach to problem-solving, collaborating, and life in general.

Design should be simple

I didn't go to a school like Stanford for HCI or Product Design. I was designing when I was fifteen, and since then I've been learning through experience.

Being self-taught, I find a generalist approach to design super important. Over the last 4.5 years I've worked in a fast-paced agency where I had to learn fast and wear a lot of hats. Really allowing me to hone in on a generalist approach. 

I think product design is hyped up to be more complicated and difficult than it really is. I share the same belief as Jordan Hughes, "good design should be simple and clear with a pragmatic focus on business growth."

Using this approach along with experimentation to understand customer behavior and satisfaction, will provide success over time.

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Hey!

copyrights β€˜n stuff β†’ Curtis, 2024

v1.02 - proudly built with β˜•οΈ+ πŸ³οΈβ€πŸŒˆ

● ● ●

Hey!

copyrights β€˜n stuff β†’ Curtis, 2024

v1.02 - proudly built with β˜•οΈ+ πŸ³οΈβ€πŸŒˆ