Heyo
Here's a tiny bit about me.
I'm a product designer from Chicago. I enjoy working on problem/opportunity discovery, visual design and Framer projects, and I don't take myself too seriously.
Over the last 10 years, I've worked with companies across many industries. Some of these include ScoutOS, Open Purpose, Context AI, Vevo, Hireology, and Sears (shop your way). Which has honestly been super valuable.
I'm a lifelong learner, random reader, and mediocre gamer. I'm currently exploring the π with my partner (and my Macbook).
At the moment we're in Mexico π²π½
Design should be intentional
I approach problems with a variety of lenses during my process, so that I'm designing with intention. Always thoughtfully considering the impact to the users. There are three values that I live by: compassion, integrity, and humility. And they guide my approach to problem-solving, collaborating, and life in general.
Design should be simple
I didn't go to a school like Stanford for HCI or Product Design. I was designing when I was fifteen, and since then I've been learning through experience.
Being self-taught, I find a generalist approach to design super important. Over the last 4.5 years I've worked in a fast-paced agency where I had to learn fast and wear a lot of hats. Really allowing me to hone in on a generalist approach.
I think product design is hyped up to be more complicated and difficult than it really is. I share the same belief as Jordan Hughes, "good design should be simple and clear with a pragmatic focus on business growth."
Using this approach along with experimentation to understand customer behavior and satisfaction, will provide success over time.







